0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "645fe22e8ab534001f1fff70"
 1 string _title = ""
 1 string _text = "Playing in the backyard, %Name:4% swallows a decorative marble rock.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Take %Name:4% to the vet"
     1 string _text = "Panicking, I grabbed my dog and rushed to the vet. The doctor assured me everything was going to be alright. He gave %Name:4% a purgative, and the very evening that damned piece of marble made its way out."
     1 string _ageLog = "Playing in the backyard, %Name:4% swallowed a decorative marble rock. Panicking, I grabbed my dog and rushed to the vet. The doctor assured me everything was going to be alright. He gave %Name:4% a purgative, and the very evening that damned piece of marble made its way out."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 38
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait for the rock to come out"
     1 string _text = "I knew everything coming in must one day come out. I had to be patient, checking %Name:4%’s poops everytime %G:4:he:she% did it. Finally the damned piece of marble made it out, and %Name:4% stressed out in the process much more than me."
     1 string _ageLog = "Playing in the backyard, %Name:4% swallowed a decorative marble rock. I knew everything coming in must one day come out. I had to be patient, checking %Name:4%’s poops everytime %G:4:he:she% did it. Finally the damned piece of marble made it out, and %Name:4% stressed out in the process much more than me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Forget about that"
     1 string _text = "Well, I doubted that rock would stay in my dog forever, so I saw no reason to check %G:4:his:her% poops several times a day. Unfortunately, the rock didn’t make it out, and I had to take %Name:4% to the vet. Poor baby had a surgery, and I couldn't stop blaming myself."
     1 string _ageLog = "Playing in the backyard, %Name:4% swallowed a decorative marble rock. Well, I doubted that rock would stay in my dog forever, so I saw no reason to check %G:4:his:her% poops several times a day. Unfortunately, the rock didn’t make it out, and I had to take %Name:4% to the vet. Poor baby had a surgery, and I couldn't stop blaming myself."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 37
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -8
 0 int _designType = 5
