0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "646084aa8ab534001f1fff79"
 1 string _title = ""
 1 string _text = "Playing with %Name:4% in the backyard, I see %G:4:him:her% suddenly freeze, stunned and terrified. In a couple of moments, a small hedgehog shows his beady nose out of the bushes.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Laugh at %Name:4%"
     1 string _text = "That behemoth of a dog got scared by a tiny hedgehog, can you imagine?! I laughed my ass out, not giving a damn about %Name:4%’s feelings. Humiliated and hurt, %G:4:he:she% ceased playing and spent the rest of the day hid behind the couch."
     1 string _ageLog = "Playing with %Name:4% in the backyard, I saw %G:4:him:her% suddenly freeze, stunned and terrified. That behemoth of a dog got scared by a tiny hedgehog, can you imagine?! I laughed my ass out, not giving a damn about %Name:4%’s feelings. Humiliated and hurt, %G:4:he:she% ceased playing and spent the rest of the day hid behind the couch."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Calm %Name:4%"
     1 string _text = "Barely holding the burst of laughter, I knelt at the hedgehog to show %Name:4% there was no danger. All in all, %G:4:his:her% fear subsided, and %Name:4% was able to get back to having fun, still, timidly staying as far from the hedgehog as possible."
     1 string _ageLog = "Playing with %Name:4% in the backyard, I saw %G:4:him:her% suddenly freeze, stunned and terrified. Barely holding the burst of laughter, I knelt at the “super-frightening” hedgehog to show %Name:4% there was no danger. All in all, %G:4:his:her% fear subsided, and %Name:4% was able to get back to having fun, still, timidly staying as far from the hedgehog as possible."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 42
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 6
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore the awkward situation"
     1 string _text = "I didn’t know how to react. %Name:4% definitely must have been ashamed and I didn’t want to embarrass %G:4:him:her% further. That was why I preferred to ignore that awkward situation and pretend like nothing happened."
     1 string _ageLog = "Playing with %Name:4% in the backyard, I saw %G:4:him:her% suddenly freeze, stunned and terrified. In a couple of moments, a small hedgehog showed his beady nose out of the bushes. I didn’t know how to react. %Name:4% definitely must have been ashamed and I didn’t want to embarrass %G:4:him:her% further. That was why I preferred to ignore that awkward situation and pretend like nothing happened."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Scold the dog"
     1 string _text = "Such a big dog must be a defender, but %Name:4% acted like a damsel in distress. Disappointed and frustrated, I scolded my dog hard and no matter how hurt %G:4:he:she% looked, I wasn’t sorry."
     1 string _ageLog = "Playing with %Name:4% in the backyard, I saw %G:4:him:her% suddenly freeze, stunned and terrified. Such a big dog must be a defender, but %Name:4% acted like a damsel in distress. Disappointed and frustrated, I scolded my dog hard and no matter how hurt %G:4:he:she% looked, I wasn’t sorry."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 3
